

Opening an XNCP file ¶Īfter installing the 010 Editor, and downloaded the XNCP Template, it's time to open a file. You'll also need to download the XNCP Template essentially, this file will make it so that you can read and understand the XNCP file's contents, otherwise you'd only see hex numbers, and that's not exactly readable. This program is used for hex editing, and in our case, to modify XNCP files. Requirements ¶įirst of all, you will need to download the 010 Editor. In this guide, I'll explain the general things you need to get started. model importer script to open it and found out that the bones were a mess and that the Sonic model was now extremely small.XNCP is the file format of Sonic Generations's UI. model using Glvl back into 3ds Max and used the. I then imported the imported model that I converted from. I Then exported it using OgreMax into the. Important note : To check if it was the OgreMax exporter was causing issues, I imported the default Generations Sonic model into 3ds Max, making no modifications. Any information on how to do this would be greatly appreciated. I know it's possible, there are tons of model replacement mods for Generations. I have been searching everywhere for about more than two weeks now on how to find a proper way on how to do this. My goal is to replace the default Generations Spinner and Spanner enemy models with the Sonic Unleashed models. Unsurprisingly, after trying to follow these videos, I only come up with a garbled mess of a Sonic model in-game, or in most cases a crash at the loading screen. The only tutorials available are a few rather low-quality videos on YouTube with no voice-overs simply "showing" the process of replacing a Sonic Generation model ind 3ds Max and exporting it back into Generations. ar files and the Generations archive editor to place the new modified models back into Generations. Lastly I also have tools to unpack and repack. mesh so I can then convert them back into a.

I also have the EasyOgreMax exporter to export the.

Can someone who knows how to do this provide me a tutorial or a link to one that explains the how-to on this issue.įor starters I already have 3Ds Max (2017) and the Sonic Glvl Maxscript that imports Sonic Generation's. I haven't been able to find a proper tutorial for how to replace models in Sonic Generations, yet there are so many mods that replace the models in Sonic Generations, e.g. How Do I Swap or change the models in Sonic Generations? e.g.(Sonic's model)
